'''
Raid TD - Bullet Class
Programmer: Oscar Chang
Date: 4/18/2014
'''

import pygame, random, sys, math
from pygame.locals import *

class Bullet:
    def __init__(self, screen, startPos):
        self.screen = screen
        self.pos = startPos
        self.speed = 10
        self.circ = ((startPos[0]+16, startPos[1]+16), 10)

    def launchToTarget(self, target):
        targetX = target[0]
        targetY = target[1]
        pygame.draw.line(self.screen, (0,0,150), self.pos, target, 5)
